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Shader - Wikipedia, the free encyclopedia
A shader in the field of computer graphics is a set of software instructions, which is used by the graphic resources primarily to perform rendering effects.
Pixel shader - Wikipedia, the free encyclopedia
A pixel shader is a shader program, often executed on a graphics processing unit. It adds 3D shading and lighting effects to pixels in an image, for example those in video games.
shader definition of shader in the Free Online Encyclopedia.
Conflict ensues when both reach the yellow lake at the same time, but when one Shader gets in trouble a Tinter rushes to his aid without thinking about it, and both tribes learn ...
Shader - Valve Developer Community
A shader is a set of software instructions used by graphics cards to determine how an an object or effect should be drawn; a program running on the GPU as opposed to the CPU.
Shader Stages (Direct3D 10)
Shader Stages (Direct3D 10) The Direct3D 10 pipeline contains 3 programmable-shader stages (the rounded blocks in the pipeline functional diagram)
flash.display.Shader (Flex 3.2)
A Shader instance represents a Pixel Bender shader kernel in ActionScript. To use a shader in your application, you create a Shader instance for it.